MGSV Style Non-linear Level
Level Designer
The design emphasizes multiple distinct solutions and an easily comprehensible level structure, ensuring that each route provides a meaningfully different experience in an orthogonal sense.
The goal is to create three truly distinct paths rather than a seemingly nonlinear experience that ultimately feels the same.
Players should be able to seamlessly switch between different routes, fostering a sense of freedom and meaningful player choice.
Made by myself
Engine: Unity
Art Asset: Unity Asset Store & Self-Made Blender Model
Model: Mixamo